Villanova team analytics
Villanova
Villanova · Team analytics
Next possession
Villanova1 games · 2026-27 · Regular season
After makeAfter miss
Chart pairs require at least 100 possessions in each cell. Smaller samples are listed but not plotted. This is a display minimum, not evidence of a reliable advantage; even larger samples can shift.
Points scored
Offense
Villanova scoring after an opponent’s shot.
Previous shot zoneNext possession · PPPAfter makeAfter miss
Paint
Below chart minimum
1.676 poss.Small sample
0.3010 poss.Small sample
Midrange
Below chart minimum
1.254 poss.Small sample
0.836 poss.Small sample
Corner three
Below chart minimum
1.502 poss.Small sample
—0 poss.
Above-break three
Below chart minimum
1.297 poss.Small sample
0.888 poss.Small sample
Points allowed
Defense
Opponent scoring after a Villanova shot.
Previous shot zoneNext possession · PPPAfter makeAfter miss
Paint
Below chart minimum
0.836 poss.Small sample
1.007 poss.Small sample
Midrange
Below chart minimum
0.673 poss.Small sample
2.001 poss.Small sample
Corner three
Below chart minimum
0.001 poss.Small sample
3.001 poss.Small sample
Above-break three
Below chart minimum
1.437 poss.Small sample
1.388 poss.Small sample
What counts
- possession
- Points scored by the team that gained the ball, from the moment they gained it until possession changed again. Taken from the running score on each play, so and-one free throws are included.
- make
- The shot was made and the opponent inbounded it. The possession is counted only if play resumed directly, with no free throw, timeout or other stoppage in between.
- miss
- The shot was missed, UNBLOCKED, and the opponent secured a live defensive rebound. A blocked shot is excluded: it is a different transition. An offensive rebound is not a change of possession and is excluded too.
- exclusions
- A possession is excluded when a free throw, any timeout, a foul, a jump ball, a dead-ball rebound or the end of a period falls between the shot and the restart -- that possession began off a whistle and says nothing about the shot.
- zone
- rim is this project's PAINT zone, a rectangle rather than a four-foot radius. corner_3 and above_break_3 split the arc. Roughly 12% of attempts carry no usable location and appear under an unlocated bucket.
- ppp
- Points per possession, two decimals. Null when possessions is 0.
Data: CollegeBasketballData